The Paper Version of the Web

People have been sketching user interfaces since the birth of the web (possibly even before) but the sketches usually stay locked away in old notebooks and discarded bar napkins in Austin, Texas. Many of the websites we use started out as scrawlings, and with people like Jakob Nielsen and Bill Buxton spreading the gospel of faster, cheaper paper prototypes, “next year’s Twitter” may already exist on paper.

We don’t usually get to see this handmade stage of the web, but some folks have been thoughtful/narcissistic enough to upload photos of their UI sketches, and I find them fascinating.

Jack Dorsey’s original sketch for Twitter (”Stat.us”)

Dan Catt’s concept sketch for Flickr Places

Profile page idea for Vimeo by Sockyung ‘Sox’ Hong

Many UI designers sketch with Sharpies but Sox prefers Staedtler pens, which are from Germany and built for engineers. He has a vast portfolio of UI sketches on Flickr.

Initial concept sketch for Twitterverse by Emily Chang

Sketch for a version of the AbiWord word processing program for One Laptop Per Child by Erik Pukinskis

Editing interface sketch for a mySociety project by Tom Steinberg

Prototype of image-based search results for an unnamed museum collection by Danny Hope

Finally, some high-intensity paper-prototyping action via YouTube:

56 Comments

  1. March 17, 2008 at 5:39 pm #

    Nice post. Found via Digg and dugg!

    It’s a real shame that many web ‘designers’ don’t even think of sketching these days.

  2. March 17, 2008 at 7:28 pm #

    Sketching is my absolute favorite part of any project. This is great, thanks for sharing it.

  3. March 17, 2008 at 9:12 pm #

    Quite nice, sketching is great fun, no?

  4. June 25, 2008 at 4:14 pm #

    When you work with paper, people see the hand-drawn lines and get the message that it’s a work in progress. If your lines are too crisp, e.g. with a wireframe, people often mistake it for the real thing and think you’re farther along than you actually are.

  5. June 26, 2008 at 4:43 am #

    Some of these drawings are really enjoyable just as drawings. It’s nice to be able to see the stream-of-consciousness fo thoughts being quickly translated into pictures.

  6. Martin Sharper
    June 26, 2008 at 8:46 am #

    Unfortunately, if you live in the sticks, many yokels when they see a design sketch think you are crazy and that the design cannot be any good because it
    looks so un polished. Go far enough out to places like Tennesee and you will see what I mean.

  7. June 26, 2008 at 10:12 am #

    Nice examples !

  8. Julia
    June 26, 2008 at 10:33 am #

    Sox’s stuff is great.

  9. June 26, 2008 at 11:37 am #

    I only sketch for functionality and information architecture – especially when it comes to database design. It makes it easier to set up tables and build relationships between the data in the tables, and to know what data gets pulled from what tables.

    I may sketch the basic grid, but when I do I use more of a drafting technique and I note dimensions in pixels which translates to faster CSS development. I have no desire to show any of my sketches to clients as they wouldn’t get the same value out of them that I do, or that they would get from a more polished look and feel.

    For user interfaces I prefer the mash up method in which you design several concepts at the same time via Photoshop, then you can quickly pull elements of one design into another where it may work better.

  10. June 26, 2008 at 12:20 pm #

    I still sketch my designs whenever I do them, because I believe that sketching designs is one of the most fundamental things of design. Once you work it out on the computer, seemingly “saving time”, but you end up spending hours on changing your designs.

    Also, your YouTube video at the end of the post isn’t working any more. Just a FYI…

  11. June 26, 2008 at 12:56 pm #

    I normally sketch out layouts and such, or even when i am working with the backend (database etc) I’ll sketch it onto paper.

  12. June 26, 2008 at 2:09 pm #

    I love to sketch using standard grid paper … lets me get more ideas roughed out faster, then translate those sketches into more polished Photoshop mocks or HTML prototypes.

    It’s fantastic to see these sketches and catch a glimpse of the design process for many of these web apps.

  13. June 26, 2008 at 4:49 pm #

    Thanks for putting this collection together, you can just feel the author’s minds spinning and creative juices flowing. :) I love the prototyping phase of any project, and paper is where I always started, but then I built something that I like even better: http://www.balsamiq.com/products/mockups – I now use it for mocking up all of my software. I’d love to hear your feedback on it. I tried really hard to give it the same feeling one gets when sketching things on paper, as well as making it as fast and flexible. In case you are wondering, all of the controls in it where hand-drawn (by my lovely wife) and scanned in.

  14. beth
    June 26, 2008 at 7:53 pm #

    more examples: http://home.comcast.net/~bethgoldman/ControlSpending.html

  15. Sig
    June 26, 2008 at 7:59 pm #

    A lot of boxes, arrows and scribbles that are amiss in the final versions; interesting to see where ideas have been. I found the Youtube movie especially cool, though I kept waiting for the user to frantically click the back button, ah well.

  16. June 26, 2008 at 9:30 pm #

    Someone should create a claymation style software application that emulates the paper prototype in the youtube video. It could be scrapped together with Flash pretty easily and would be highlarious. Maybe I am too easily entertained.

  17. June 27, 2008 at 3:19 am #

    The ‘unnamed museum collection’ actually belongs to Bolton Museumss.

    U’ve updated the image with a couple of links:

    http://www.flickr.com/photos/yandle/886815195/

  18. June 27, 2008 at 5:08 am #

    Stretching the web thing a bit, but great as a sketch example, because there is also a physical mockup is the sketches of iPhone version of the GTD app Things (by culturedcode):
    http://culturedcode.com/things/blog/2008/06/a-phone-an-ipod-an-internet-communicator-and-a-full-featured-task-manager.html (all the way below or direct links to the images here)

    http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-interfacestilllife.jpg

    http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-papercollage.jpg

  19. June 27, 2008 at 7:16 am #

    Wow that’s cool – thanks!

    Hopefully not blowing my own trumpet too much, but while working on a new group ‘intervention’ for a forthcoming conference (I’m an on and offline facilitator), I found sketching to be a valuable design tool with my partner, and is now a handy communications tool for the conference attendees:

    http://tinyurl.com/5ozqrg

  20. June 27, 2008 at 10:04 am #

    If people like this kind of sketches, here is another cool one, showing the design done for an iPhone app:

    http://culturedcode.com/things/blog/2008/06/a-phone-an-ipod-an-internet-communicator-and-a-full-featured-task-manager.html

  21. dilip
    June 28, 2008 at 2:27 am #

    Good practice to scatch UI before final design, but now a days we can make wireframe/prototype on computer instead of scatching on paper. So its not must to scatch but if u do then its great :)

  22. June 28, 2008 at 8:17 pm #

    Thats awesome

    http://www.duivesteyn.com.au

  23. June 29, 2008 at 3:52 am #

    The trouble with sketching is that non professional could sketch. How many of you get very bad sketch by a client ? Do not accepte sketch from everybody. I would like to sare a ressource to help you on you sketch http://konigi.com/tools/graph-paper

  24. June 30, 2008 at 5:51 am #

    We at Gloscon Use OpenOffice Drawing on Ubuntu Workstations. It is far superior to anything we have seen yet!

    The odg files are exported to PDFs and then given to designers.

    Roshan

  25. July 1, 2008 at 11:22 am #

    Great!! Good Work!

  26. July 3, 2008 at 10:40 am #

    thanks !

  27. July 4, 2008 at 3:09 pm #

    This is great. I really love this kind of stuff. I recently posted sketches, wireframes and mockups on one of our projects, Apricado. You can find it on my blog at http://jeff.io/posts/user-interface-wireframes

    Great post. Thanks!

  28. July 4, 2008 at 7:53 pm #

    Great post! From a UX design persepctive, it is always very useful and educational to see where ideas originated and how they evolved from their original hand sketches.
    It is definitely part of my weekend reading. To check out some more Weekend Reading from The Product Guy, take at look at…

    http://tpgblog.com/2008/07/04/the-product-guys-weekend-reading-july-4-2008/

    Jeremy Horn
    The Product Guy
    http://tpgblog.com

  29. Not a Redneck
    July 6, 2008 at 6:15 am #

    @Martin Sharper
    Regarding your comment: “Unfortunately, if you live in the sticks, many yokels when they see a design sketch think you are crazy and that the design cannot be any good because it looks so un polished. Go far enough out to places like Tennesee and you will see what I mean.”

    Not everyone who lives in Tennessee is married to their first cousin, drinks beer while driving the 4-wheeler back to the trailer, grows weed among the corn out back, and chews tobacco…and that’s just the women!! Believe it or not, some of us are actually professionals with more than your 8th grade education (your grammar is horrible). Think about that if you’re ever in a bad accident in our neck of the woods and need one of us to save your sorry myopic @ss. I’d show you some of the sketches I do prior to surgery, but you wouldn’t understand them anyway.

  30. July 14, 2008 at 10:32 pm #

    Here’s something I did circa 1996:
    http://www.culturesculpture.com/projects/ux_corel/cad_sketch.jpg

    Which turned into this desktop product:
    http://www.culturesculpture.com/projects/ux_corel/corelcadv2.htm

    Coming from a background in Architecture, sketching was au natural. There’s something magical about a hand crafted line!

  31. July 17, 2008 at 1:23 pm #

    Wow! Cool! Thanks!

  32. July 22, 2008 at 2:32 pm #

    I’m working with IT since 1981 in that time, we have only a paper to put and see our ideas… today, we have the computer to do our tests and I think we loose much time using the try and error way. So… I prefer to use paper… a sheet of paper accept everything and you can do any changes without to worry for the form or the design…

  33. July 27, 2008 at 7:29 pm #

    Dude… simply amazing. wherdu find this stuff… MIT/Standford recycling bins? Are u like another good will hunting cleaning out classroms for genuis UI’s?

    Very very nice work!

  34. ritesh agrawal
    July 27, 2008 at 11:06 pm #

    hi
    nice one

  35. August 8, 2008 at 6:16 pm #

    Design FIRST! Then CODE! Every website I have ever designed from scratch has been done on paper FIRST and then coded. It saves no end of time in the long run.

  36. August 15, 2008 at 9:51 am #

    that was very interesting, i especially enjoyed the Youtube prototyping

  37. March 11, 2009 at 10:54 am #

    I’ve done some paper prototyping myself in the very early stages of projects, just to get an idea of what fits onto a page and how it could be aligned, so this is more about content.

    Once this is clearer and the content structure is clear, sketches can be used for a first version of the wireframes too.

    Third usage is in the actual design phase, not being a designer again in the kick-off meeting with the design team to discuss an idea. Later in the design phase if something does not work out to good and to quickly investigate a very different and perhaps unusual approach.

  38. AndrewNim
    March 12, 2009 at 10:29 pm #

    This was a great post thanks. I always sketch for me omnigraffle for the boss. That way I can then move things around more quickly. But it always starts as sketches. It the same as sometimes writing helps you write. It helps you step through the creative process.

  39. March 13, 2009 at 1:51 am #

    This is so awesome. Makes me feel a little better about how I design systems.

  40. March 17, 2009 at 5:59 pm #

    Great post.

    I still get great satisfaction with scrawling and writing with a pencil!
    2B’s just about right :)

    Barry

  41. April 16, 2009 at 4:08 am #

    very interesting…particularly the youtube stuff

  42. May 26, 2009 at 10:23 am #

    Весьма возможно. Иногда так случается.

  43. June 1, 2009 at 5:00 am #

    Действительно интересно. Некоторые моменты не знал.

  44. July 10, 2009 at 3:53 am #

    Интересно! Реально любопытно написано. :)

  45. August 21, 2009 at 3:41 pm #

    I’m working with IT since 1981 in that time, we have only a paper to put and see our ideas… today, we have the computer to do our tests and I think we loose much time using the try and error way. So… I prefer to use paper… a sheet of paper accept everything and you can do any changes without to worry for the form or the design…

  46. November 2, 2009 at 7:03 pm #

    We at Gloscon Use OpenOffice Drawing on Ubuntu Workstations. It is far superior to anything we have seen yet!

    The odg files are exported to PDFs and then given to designers.

  47. November 2, 2009 at 7:04 pm #

    I’ve done some paper prototyping myself in the very early stages of projects, just to get an idea of what fits onto a page and how it could be aligned, so this is more about content.

    Once this is clearer and the content structure is clear, sketches can be used for a first version of the wireframes too.

    Third usage is in the actual design phase, not being a designer again in the kick-off meeting with the design team to discuss an idea. Later in the design phase if something does not work out to good and to quickly investigate a very different and perhaps unusual approach.

  48. December 27, 2009 at 12:49 pm #

    A lot of boxes, arrows and scribbles that are amiss in the final versions; interesting to see where ideas have been. I found the Youtube movie especially cool, though I kept waiting for the user to frantically click the back button, ah well…

  49. January 7, 2010 at 12:39 pm #

    Inspiring post.

  50. January 24, 2010 at 12:07 pm #

    I love prototypes and the creative process. I documented the process behind developing one of my iPhone apps here http://www.romej.com/archives/668/building-eat-right-90

    I try to do as much design up front as possible, generally flicking my fingers at the paper, trying to imagine how it’d feel to use what I’ve drawn.

  51. ABOYADE F. O
    February 10, 2010 at 6:38 am #

    i believe in any interface design skeching of the prototypes on the hard paper is much better to give chance for grouping of the appropriate information together,because the user sometime get frustarted when they are unable to locate particular information at appropriate section.

  52. March 17, 2010 at 5:48 am #

    Amazing post, Twitter sketch and others are really interesting, I think all websites and all designers should start with this step before design

  53. March 17, 2010 at 2:10 pm #

    Very useful information and examples, thank you very much!

  54. April 12, 2010 at 2:04 am #

    Useful article. Although I studied Pascal and C in school, I forgot much of it along the line. However, a decade of looking at great websites, and an interest in usability via the writings of Jacob Nielsen’s Useit.com helped me interested in web layouts. As a result, I laid out Bighow.com, a site to share local information, by myself. It is a complete CMS as well. I might have liked to improve upon it but I no longer have a web developer working with me.

    All in all, I vouch for the value for paper prototyping. It is a useful A/B testing tool as well.

  55. July 8, 2010 at 10:05 am #

    I’m working with IT since 1981 in that time, we have only a paper to put and see our ideas… today, we have the computer to do our tests and Medyum Niyazi Hoca and I think we loose much time using the try and error way. So… I prefer to use paper… a sheet of paper accept everything and you can do any changes without to worry for the form or the design…Medyum Niyazi Hoca

  56. July 17, 2010 at 10:31 am #

    a hardworking designer :)

126 Trackbacks

  1. [...] See the original sketches of Twitter, Flickr places, Vimeo, Twitterverse, AbiWord and more.read more | digg [...]

  2. [...] The Paper Version of the Web at Deeplinking [...]

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  64. [...] The Paper Version of the Web at Deeplinking I missed this the first time around but The paper version of the web is a great collection of early UI “sketches from Twitter, Vimeo, Flickr and more.” (tags: ui usability sketching paper) [...]

  65. [...] DeepLinking: People have been sketching user interfaces since the birth of the web (possibly even before) but the sketches usually stay locked away in old notebooks and discarded bar napkins. Many of the websites we use started out as scrawlings, and with people like Jakob Nielsen and Bill Buxton spreading the gospel of faster, cheaper paper prototypes. [...]

  66. By R.Seiji » links for 2008-07-03 on July 3, 2008 at 5:32 pm

    [...] The Paper Version of the Web at Deeplinking (tags: interface:concepts interface:guidelines) [...]

  67. [...] The Paper Version of the Web – “We don’t usually get to see this handmade stage of the web, but some folks have been thoughtful/narcissistic enough to upload photos of their UI sketches, and I find them fascinating.” [...]

  68. [...] Design & Product Experience…http://deeplinking.net/paper-web/A peek into the minds of the experience designers of some of the most popular web sites. See what [...]

  69. By Paper prototyping | dosmilmastres on July 5, 2008 at 12:34 pm

    [...] me pasa el enlace a este artículo de Deeplinking en el que aparecen algunas imágenes de prototipado en papel (proceso que recomiendo hacer antes de [...]

  70. By This Week on MA.GNOLIA « /home/kOoLiNuS on July 6, 2008 at 3:06 am

    [...] The Paper Version of the Web at Deeplinking [...]

  71. [...] The paper version of the web – Sketches of user interfaces as found on Flickr, including Twitter, Flickr Places and Vimeo. [...]

  72. [...] http://deeplinking.net/paper-web/ [...]

  73. By Prototipos en papel « Zumo de Wiki on July 7, 2008 at 5:25 pm

    [...] [...]

  74. [...] have a great article on original paper sketches and prototypes of popular internet applications such as Twitter, Flickr and [...]

  75. [...] clipped from deeplinking.net [...]

  76. [...] Deeplinking ha, partendo da ciò, raccolto in un post una serie di progettazioni su carta che hanno preceduto la nascita di alcuni di questi servizi ora parte fondamentale del Web2.0. Fra questi spicca la presenza di Twitter, Flickr o anche Vimeo. [...]

  77. [...] prima di andare on-line Bell’idea. Vorrei trovare altri esempi. .gallery { margin: auto; } .gallery-item { float: left; margin-top: [...]

  78. By Génèse des sites Internet « SÉRENDIPITÉ on July 9, 2008 at 1:43 pm

    [...] la génèse de certains des grands joueurs du Web, dont Twitter et Flickr, ont été rassemblées ici, sur le blogue de Deep Linking. À visiter également pour les signets de ce passionné de culture [...]

  79. By Func. News on July 9, 2008 at 5:42 pm

    The Paper Version of the Web…

    The Paper Version of the Web

    cool…

  80. By Paper Bits – links for 2008-06-26 on July 9, 2008 at 8:16 pm

    [...] The Paper Version of the Web at Deeplinking Huge set of links to photos and photosets of paper prototypes of web designs and applications — including Twitter, Flickr Places, and other recognizable designs (tags: prototyping paperbits webdev design ixd flickr wireframes deliverables) [...]

  81. [...] Sketches and paper prototypes from the designers of Twitter, Flickr, Vimeo, and more. I love looking at design work like this. (Via Andy Baio.) [...]

  82. [...] breaking out the wireframe sketches and paper prototypes, some back-to-paper web types get the juices flowing with mind maps and sketch notes. Then they [...]

  83. By Nieuwslinks: Nostalgorithm | vanderzande.com on July 16, 2008 at 4:27 am

    [...] The Paper Version of the Web (Hier de eerste schets van Bright.nl) [...]

  84. [...] Link: The Paper Version of the Web [...]

  85. [...] sin pasar a una maqueta acabada, la usabilidad del sitio y su función. Deeplinking nos trae varios ejemplos sobre este procedimiento además de unos mapas mentales en papel desarrollados para webs bastante [...]

  86. [...] And then I really like the mock interaction approach in this one (via Deeplinking): [...]

  87. [...] of the times, it’s quicker and easier to commit ideas to paper first. Here are the paper versions I did for Idealog and Good that I saved from my desk: .gallery { [...]

  88. By A visão da web em papel - CMilfont Tech on July 20, 2008 at 8:29 am

    [...] site deeplinking.net publicou um artigo sobre protótipos de conhecidos da web como Twitter e Flickr, rascunhados em folha de papel na concepção de idéia [...]

  89. By links for 2008-07-24 « 고로즈 로그 on July 24, 2008 at 10:22 am

    [...] The Paper Version of the Web at Deeplinking (tags: prototyping paper design) [...]

  90. By Quer que eu desenhe? « Ex Vertebrum on July 26, 2008 at 2:25 pm

    [...] coleção de protótipos de papel foi exaustivamente linkada em diversos blogs nas últimas semanas. O texto The Paper Version Of The [...]

  91. [...] He has actual images of the paper UI drawings for Twitter, Flickr, Vimeo and more…. http://deeplinking.net/paper-web/  Goes to prove that no matter what… the best interactive UI’s on the web still get [...]

  92. By the paper web « media arts and production two on July 28, 2008 at 1:44 am

    [...] The original sketch for flickr from Paper Web. [...]

  93. [...] The Paper Version of the Web » [via vitamin] These icons link to social bookmarking sites where readers can share and discover new web pages. [...]

  94. By Noticias GL » Blog Clippings on July 31, 2008 at 7:28 pm

    [...] Deeplinking: The Paper Version of the Web [...]

  95. [...] So what I did was add a comment like this one or this one. And I get a lot of traffic from my comment on this post. [...]

  96. By Thursday Links Roundup #6 - Putting Blogs First on August 7, 2008 at 2:28 am

    [...] The Paper Version of the Web – Some of the web’s popular services, how they originally looked on paper. [...]

  97. By Back to Work - Contest Winners | Diligent Design on August 8, 2008 at 8:56 am

    [...] I recommend checking out the ‘fun and entertainment’ section. An awesome one was ‘The Paper Version of the Internet.‘ I’m glad I’m not the only one breaking out the graph [...]

  98. [...] Visualizing interactions with paper engineering is just cool. [...]

  99. By UX buzzspree » Blog Archive » Paper Prototyping on August 12, 2008 at 5:03 pm

    [...] Deeplinking.net has a great post with examples of paper prototypes and UI sketches including the amazing video below. People have been sketching user interfaces since the birth of the web (possibly even before) but the sketches usually stay locked away in old notebooks and discarded bar napkins in Austin, Texas. Many of the websites we use started out as scrawlings, and with people like Jakob Nielsen and Bill Buxton spreading the gospel of faster, cheaper paper prototypes, “next year’s Twitter” may already exist on paper. Read more… [...]

  100. By La web en papel | LDAblog on August 13, 2008 at 9:05 pm

    [...] Deeplinking reúnen unas cuantas imágenes de bocetos en papel que después se transformaron en sitios [...]

  101. By Twitter era de papel | Incubaweb on August 20, 2008 at 10:31 am

    [...] Fuente | Deeplinking [...]

  102. By La Web en borrador | trucos de windows, adsl on September 9, 2008 at 6:19 pm

    [...] sitios web que visitamos ya pasaron previamente por una hoja de papel. En esta página podemos encontrar algunos bocetos de portales como Twitter o [...]

  103. By The PHA : links for 2008-07-12 on September 19, 2008 at 7:11 pm

    [...] The Paper Version of the Web at Deeplinking Wheeee! This brings me back a couple years (tags: design webdesign paper sketching ui usability prototyping web computer community code business articles art article) [...]

  104. By La Web en borrador | trucosdewindows.net on September 29, 2008 at 7:55 am

    [...] sitios web que visitamos ya pasaron previamente por una hoja de papel. En esta página podemos encontrar algunos bocetos de portales como Twitter o [...]

  105. By Ginga Blah » Wireframe begins on September 29, 2008 at 11:43 am

    [...] Veja mais rascunhos de wireframe no site deeplinking. [...]

  106. By Thinking on Paper | Notebook Stories on October 10, 2008 at 2:29 pm

    [...] found this fascinating: The Paper Version of the Web. I love seeing the way people think out concepts on paper, especially things like websites, which [...]

  107. [...] y como se explica en Deeplinking, esta técnica es relativamente común y las interfaces de usuario de servicios como Twitter han [...]

  108. By links for 2008-11-10 « Brent Sordyl’s Blog on November 10, 2008 at 10:10 am

    [...] The Paper Version of the Web at Deeplinking We don’t usually get to see this handmade stage of the web, but some folks have been thoughtful/narcissistic enough to upload photos of their UI sketches, and I find them fascinating. (tags: twitter wireframe flickr) [...]

  109. By Leapfroglog - links for 2008-11-18 on November 18, 2008 at 8:01 am

    [...] Links on 18 November 2008 with no comments The Paper Version of the Web at Deeplinking A nice collection of web interface sketches. (tags: sketching design interfaces ux userexperience [...]

  110. By La Web en borrador « Bill Gatos on January 5, 2009 at 12:34 am

    [...] By Bill Gatos Muchos sitios web que visitamos ya pasaron previamente por una hoja de papel. En esta página podemos encontrar algunos bocetos de portales como Twitter o [...]

  111. By Back in the day when you only … | meanderings on January 8, 2009 at 1:47 pm

    [...] Back in the day when you only had paper: http://deeplinking.net/paper-web/ [...]

  112. [...] ver la galería completa en Flickr. Esas imágenes me han recordado a un post de Deeplinking en el que mostraban bocetos en papel de grandes proyectos como Twitter o Vimeo. Si es que viendo [...]

  113. By links for 2009-01-29 « sySolution on January 29, 2009 at 11:01 am

    [...] The Paper Version of the Web at Deeplinking (tags: interface usability) [...]

  114. By the paper version of the web at Open Elements on February 4, 2009 at 2:08 am

    [...] guys at deeplinking have a blog post titled, the paper version of the web with sample [...]

  115. [...] is quite inspiring to view the early paper based sketches of popular web apps such as Flickr, Twitter and Vimeo. Everything has to start somewhere…. [...]

  116. [...] The Paper Version of the Web at Deeplinking (tags: web visualization wireframe paper) [...]

  117. By MANGARRUFOS » Lápiz y papel. on March 17, 2009 at 9:06 am

    [...] Así comenzó todo… The Paper Version of the Web [...]

  118. [...] The Paper Version of the Web [...]

  119. [...] The Paper Version of the Web, par Deeplinking. [...]

  120. [...] беше много интересна реших да я споделя. Тя е превод от http://deeplinking.net/paper-web/ и бих искал да се извиня за лошия превод. Първоначален [...]

  121. [...] The Paper Version of the Web at Deeplinking (tags: webdesign visualization ux ui) [...]

  122. By Paper prototype your next website | ux digest on June 3, 2009 at 10:31 am

    [...] For inspiration, check out the prototypes of your favourite websites. [...]

  123. By La version papier du web | Simple Entrepreneur on March 17, 2010 at 2:08 am

    [...] Lire l’article original [...]

  124. By lagardere.fr on March 17, 2010 at 4:45 am

    Deeplinking » The Paper Version of the Web…

    People have been sketching user interfaces since the birth of the web (possibly even before) but the sketches usually stay locked away in old notebooks and discarded bar napkins in Austin, Texas. Many of the websites we use started out as scrawlings, a…

  125. [...] un crayon, allez jeter un coup d’oeil sur cet article de Deeplinking qui montre les premières ébauches de quelques un des sites les plus populaires du Web tels que Flickr, Twiter ou Vimeo [...]

  126. [...] the sketches of Pacman and Twitter, also found this great blogpost, with more original [...]

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